Some people (those that actually searched for me rather then randomly stumble) might wonder what exactly is project "Albert".
Well, Albert is one of the first major #dev to-be creations. By major I mean over 10k code lines.
Some refer to Albert as a game, however that is only mildly correct. Actually we're going towards a generic library for the XNA.NET (4.0) framework that can be used to make games. It includes camera controls, automated physics, global input, timers and many more features.
Albert is also a game engine based on the library (the library is to be named SharpLibs, and the engine SharpEngine).
After that with the engine and